To take our game to the next level we’re working intensely but with no crunch. That’s why we work remotely, have flexible working hours and set tasks properly, give full feedback to each other and have an organized pipeline.
We communicate in Russian and use UTC+3 time offset, but it’s not a must.
Responsibilities:
– Develop the client side components;
– Implement UI;
– Implement new game features and mechanics;
– Offer and develop tools for making tests;
– Write technical design documents, for milestones and internal use.
Requirements:
– Previous experience of at least 2 years working as a unity developer;
– Good knowledge of an object-oriented programming language, preferably C#;
– Previous experience of game logic development;
– Knowledge of software design patterns and understanding how to use them;
– Previous experience of GIT usage.