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2d artist

To take our game to the next level we’re working passionately and with no crunch. That’s why we work remotely, have flexible working hours and set tasks properly, give full feedback to each other and have an organized pipeline.

We communicate in Russian and use UTC+3 time offset, but it’s not a must.

The candidates we’re looking for:

Knowledge of basic graphic design software (first of all, Adobe Photoshop) is essential.

Game or mobile development experience.
If you don’t have any commercial experience in gamedev yet, but you have a portfolio, we’d glad to see it. There also is a pre-employment skills assessment test for this job.

We have tasks to create different game features and elements, which ones would be yours depends on skills.

Junior 2d artists work closely with more experiensed mentors and have feedback from them.

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